Opening your UI
The user interface we just implemented is ready to be opened.
To open it in a window, the message openWithSpec needs to be sent to an instance of the previously implemented class MyUserInterface.
MyUserInterface new openWithSpecA window should appears where you can site the list with ten elements and the button labbelled I am a button.
In addition, Spec provides support to open a model directly as a dialog window.
For this, the method used to open the user interface must be openDialogWithSpec.
MyUserInterface new openDialogWithSpecThe dialog window is opened with a toolbar contening a cancel button and an ok button.
To set the action to perform when ok is pressed, the hook method initializeDialogWindow: requires to be implemented.
The following example shows how to change the toolbar and to make it opens a debugger when ok is pressed.
initializeDialogWindow: aWindow
aWindow
toolbar: OkToolbar new;
okAction: [ self halt ].Morphic specific
The morphic extension provides a new way to open a Spec model.
Indeed thanks to the message openWorldWithSpec, the model is open taking 100% of the Pharo window.
It is usefull to run a desktop application, simulating a native window by using the Pharo window.
MyUserInterface new openWorldWithSpec